Course description:
In this course we will invite the participants to explore how ∞OS can be used to introduce the new patterns of behavior — both on the individual and on the collective levels — through physical practice.
We will demonstrate the basic principles of ∞OS using interactive physical group exercises. Those exercises will help the participants implement those behavioral principles on the level of subconscious reflexes to be used in the context of physical interaction — and especially in situations of conflict.
We will then demonstrate how those same principles can have a wider range of applications in different contexts, not only within the physical realm but also in everyday life interactions, work, and relationships.
After that we will proceed to demonstrate the principle of interoperability – how ∞OS procedures and principles can be applied in other practices: from music-making to software development (depending on the context and preferences of the participants).
We will then ask the participants to define their own practices and procedures that they are using and operating on the daily basis (we call it their “operating systems” or operational “software”). We then try to explore what would happen to their practice if they tried to apply some of the principles of ∞OS into their practice (perform an “upgrade” or apply an ∞OS “patch” to their “software”). We will encourage participants to use physical metaphors to understand implications of this approach through the body, but also other mediums are welcome, depending on what really fits the practice.
The session is concluded with a series of workshop-presentations held by the participants, so that they “test” out their newly updated practice by inviting the others into it and seeing how the change operation that they performed during the session affects their practice.
Sample session schedule
Below is a sample schedule of the course. Usually each section takes from 1 to 4 hours and combines verbal/visual/sonic presentations, physical practice, and interactive group exercises.
Section 1 — ∞OS Introduction
Introducing the basic concepts, principles, and procedures of ∞OS bodymind operating system.
Section 2 — Transferability
We show how ∞OS principles can be applied in other contexts in life and work: outside of the purely physical realm — in music, software development, organizational management, creative work, etc. We also show how concepts from other practices can be applied in ∞OS and how the exchange between practices can produce a creative spark, an interesting challenge, and foster an interesting evolutionary thread in both.
Section 3 — Operating Systems
We then introduce the notion of the operating systems — proposing the participants to think about their explicit and implicit operating principles and rules as their own operating system. We invite them to analyze what moves them and what motivates them and to deconstruct what they legitimize with what they are doing. We make a particular focus not on the what, but on the how, encouraging the participants to articulate their practice (not necessarily through language), so that it can be better understood and practiced by others.
Section 4 — Updating an Operating System
Now that we have a better idea of our own operating systems, we invite the participants to upgrade it using some of the principles of ∞OS practice, to try out what happens differently and to explore the results and the effects of this newly constructed application.
Section 5 — Feedback
In this last session we invite the participants to “test” their newly updated practice on others and invite the others into their own approaches and methodologies, so that those can become abstracted functions that could be applied by others in their own practices.
The training will help you to…
• Learn something new about your body, get more fluid, adaptive, resilient and relaxed in your physical and emotional responses to external stimuli.
• Learn how to deal with stress and confrontations. Learn how to produce generative tension that leads to interesting results — both on the level of physical and social interaction.
• Learn a new way of learning: abstracting functional principles into the working units that can be applied in any context.
• Define and articulate (not necessarily through words) their own practice. Identify the main principles, approaches, and methodologies at work. Question the motivation and the driving forces behind.
• Learn to think of their practice in terms of software. Learn to perform “upgrades” on their software as well as the different techniques from software development in the context of learning (Agile, version control, unit testing, etc.)
• Implementing some of the principles of ∞OS — making a particular focus on adaptivity, resilience and fluidity — into their own practice.
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